International Journal of Applied Informatics and Media Design (Indexed by  )
Online version: ISSN 2758-7622 (Buck Number)
Print version: ISSN 2758-8122 (Buck Number)

A Mechanism of Drawing Software that Provides a “Real Feel”

Ttitle : A Mechanism of Drawing Software that Provides a “Real Feel” Author : Yulana Watanabe Affiliation : Aoyama gakuin University Journal : International Journal of Applied Informatics and Media Design Volume : Vol.1 ISSN : 2436-8814 ISBN : 978-4-908181-47-4 Pages :pp.59-62 Keywords : IT; Drawing software; Real feel; Sound effects; Visual effects; CApprication; Analog on Digital; Virtual Rearity; Augmented Reality; Digital Design; Computer Graphics Abstract : To this day, human beings have drawn or painted pictures in various ways. The methods for different types of pictures, including murals and ink paintings, have been constantly changing with time. People start drawing with crayons on drawing paper as part of child’s

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A General Framework for Constructing Domain-specific Chatbots

Ttitle : A General Framework for Constructing Domain-specific Chatbots Author : Wenjing Yang, Cheng Zhang, Jie Wang Affiliation : Department of Computer Science, University of Massachusetts Lowell Journal : International Journal of Applied Informatics and Media Design Volume : Vol.1 ISSN : 2436-8814 ISBN : 978-4-908181-47-4 Pages : pp.7-12 Keywords : Chatbot, Information Retrieval, Question-Answer System, Text Classification, Word Mover’s Distance Abstract : This paper presents an easy-to-deploy general framework for chatbot builders to construct domain-specific chatbots called dChat, which performs the following tasks: (1) Collect domain-specific query-answer pairs (QAPs) from community-based question-answering websites and generate new QAPs suitable for human-chatbot conversations. (2) Con- struct a chatbot for a specific

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Education and Communication Research Using Robotics – Development of basic research elements –

Ttitle : Education and Communication Research Using Robotics – Development of basic research elements – Author : Junji Sone, Daisuke Katagami, Yuta Ogai, Tahahito Tomoto, Takenori Obo and Yoshihisa Udagawa Affiliation : Faculty of Engineering, Tokyo Polytechnic University, Japan Journal : International Journal of Applied Informatics and Media Design Volume : Vol.1 ISSN : 2436-8814 ISBN : 978-4-908181-47-4 Pages : pp.41-44 Keywords : Education; Communication; Robotics; Basic reseach; Abstract : Psychological approach for education and communication robotics system based on learning theory, human agent interaction, biological analysis and cognitive science become more important for education, driving assistance and so on. Our system was integrated with advanced topics of information, biological

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University Students’ Practice of Performing Assignments Using Smartphone: Current State and Analysis

Ttitle : Ttitle : University Students’ Practice of Performing Assignments Using Smartphone: Current State and Analysis Author : Koji Fujita Affiliation : Faculty of Information Technology and Business, Cyber University, Japan Journal : International Journal of Applied Informatics and Media Design Volume : Vol.2 ISSN : 2436-8814 ISBN : 978-4-908181-47-4 Pages : pp.51-58 Keywords : smartphone; e-learnning; text input; interface; assignment; questionnaire survey; Abstract : Today, everyone has a smartphone and it has become an indispensable item in everyday life. In addition, in distance-learning programs offered by an increasing number of universities, students can now take classes, submit assignments and earn bachelor’s degree exclusively by using smartphones. Regular university/program is no

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A Proposal for Communication System to Express Specific Nouns and Basic Actions in a Single Stroke

Ttitle : A Proposal for Communication System to Express Specific Nouns and Basic Actions in a Single Stroke Author : Taishi Nemoto Affiliation : Kagoshima Women’s Junior College Journal : International Journal of Applied Informatics and Media Design Volume : Vol.1 ISSN : 2436-8814 ISBN : 978-4-908181-47-4 Pages : pp.25-30 Keywords : SNS, media, information, Smartphone Abstract : In recent years, there is a rapid increase in communication on social networking services (SNSs) or messenger applications. Such communication is prevailing for, for example, from everyday casual content to a wide range of fields such as education and business. It can be said that such communication has become indispensable to people’s lives

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Design of an Interface Supporting “Reading” Function on Smartphones

Ttitle : Design of an Interface Supporting “Reading” Function on Smartphones Author : Yui Tanaka Affiliation : Graduate School of Information Sciences and Arts, Toyo University, Japan Journal : International Journal of Applied Informatics and Media Design Volume : Vol.1 ISSN : 2436-8814 ISBN : 978-4-908181-47-4 Pages : pp.19-24 Keywords : IT; Smartphone Application; Readability; Smartphone Case; Human Interface; Internet of Things Introduction Abstract : The fast spread of smartphones in recent years is quite remarkable. This is because their operability has been greatly improved compared to that of feature phones. Recently, various applications specifically designed for more efficient “reading” on smartphone are being released. However, smartphone-based reading has some

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Optimization of Analog Representation in Digital Media for Book Apps

Ttitle : Optimization of Analog Representation in Digital Media for Book Apps Author : Ziran Fan Affiliation : Toyo University, Japan Journal : International Journal of Applied Informatics and Media Design Volume : Vol.1 ISSN : 2436-8814 ISBN : 978-4-908181-47-4 Pages : pp.13-18 Keywords : Digital Media; Analog tools; Paper Publications; Digital Representation Method; Computing Method. Abstract : The most significant feature in application of digital technologies is that content never deteriorates. The appearance of digital content such as smartphone applications never changes even through long-term use. For example, books and paper publications get soiled and can earn aged look as you keep reading them, but this does not happen

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Building an Analog Application to Limit Excessive Use of Smartphones

Ttitle : Building an Analog Application to Limit Excessive Use of Smartphones Author : Ziran Fan Affiliation : Toyo University, Japan Journal : International Journal of Applied Informatics and Media Design Volume : Vol.1 ISSN : 2436-8814 ISBN : 978-4-908181-47-4 Pages : pp.63-68 Keywords : Digital Media; Analog Design Method; Smartphone Usage Control; Buttery Consumption; Application Design. Abstract : Users tend to use smartphones immoderately over the planned use time. Various methods have been developed to control the time spent on smartphone. However, most methods have limited control over the use of applications for particular purposes such as gaming, using SNS and viewing videos, and they are not good enough

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